![]() ![]() ![]() The original game was released for the Wii (via Wii Virtual Console) on July 2, 2007. The original re-make was also released in weekly parts (as BS Super Mario USA: Power Challenge) for the Japan-exclusive Stellaview satellite modem add-on from March 1996 to April 1996. ![]() ![]() This version was further re-made for the Game Boy Advance on Jas Super Mario Advance, adding a variety of new features (including the "Yoshi Challenge", in which players re-visit stages to find hidden Yoshi eggs, and a new point-scoring system). This remake adds some enhancements, such as allowing players to switch characters after losing a life and increasing the amount of lives given. Several enemies (such as the mischievous Shy Guys and the unusual Birdo) and concepts (such as Luigi's tall, thin appearance and the exploding Bob-ombs) have carried over to other games in the Mario franchise.Ī 16-bit remake was created for the Super Nintendo Entertainment System in 1993 as part of Super Mario All-Stars. Enemies are defeated by either throwing them off the screen, throwing them at other enemies, or by throwing a special POW block. For example, jumping on the heads of enemies do not affect them, and players can carry enemies by standing on them and picking them up. 2 is different from traditional Super Mario platformers. Players control the four heroes as they venture through Sub-Con, defeating Wart's minions and navigating dangerous obstacles.īecause the game is a re-skin of a different game, Super Mario Bros. Through the door, they enter the mysterious world of Sub-Con, where its inhabitants (the Subcons) are under siege by monsters ruled by the maniacal toad king Wart. The game begins as some inhabitants of the Mushroom Kingdom (hero plumber Mario, his brother Luigi, the kingdom's princess, and the princess's attendant Toad) were going on a picnic before finding a magical door in a nearby cave. (not to be confused with the Japanese sequel of the same name, later known as Super Mario Bros.: The Lost Levels) and a re-skinned version of Nintendo's 1987 Japan-exclusive platformer Yume Kōjō: Doki Doki Panic. It is both the American sequel to Super Mario Bros. 2 (known in Japan as Super Mario USA) is a 2D sidescrolling platformer developed and published by Nintendo for the Nintendo Entertainment System on October 1988. ![]()
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